just testing out FMDRIVE!
Still working on it. Has a ways to go still.
I’ve had a really busy day at work, super tired. Thought I was gonna make a Genesis styled track but I only came up with the main riff. So have a really repetitive early demo. Will expand on it…sometime.
To celebrate the 2 year anniversary of Skullgirls’ existence in the public realm, here are the various stages of transformation that Filia went through.
Originally, she was a growth out of what would become Samson, but eventually flipped around. She also became more streamlined and simpler, with fewer default tendrils and other adjustments.
The sprites and style went through a handful of changes before we ended up on the final hand-drawn look you see in the game now.
Pixels are pretty fun, I should dabble in it again some time. I feel like I’ve learned a lot since the earlier stuff, and it’d be neat to try again. @3@;